Very good! The last level kicked my butt but I still managed to beat it.
Space Johnson decides to boot up his favorite simulation, but this time things are a bit... buggy... He's trapped in the game and the simulation is breaking down! Bounce off walls, slingshot around planets, and outrun the sim-muncher to help him escape with his life!
How To Play:
Aim thrusters by moving the mouse.
Thrust: Left Click
Collect Gas Cans to refill your gas gauge. If you run out you only have a few seconds before your ship destabilizes and explodes!
Collect Space Dynamite to blow up cracked walls.
Design/Programming: Trenton Coggeshall and Trevor Irvin
Art: Trevor Irvin
Music: Kevin MacLeod
Made in 72 hours for Mini Jam 97: Simulation.
(The build that is playable in the browser was updated a half hour after the deadline with the following bugfixes: music now loops, thruster sound was cleaned up, and the minimap on one level was fixed)